Information Asphyxia
· Storytelling & Editing & 3D Modeling
In an era where data permeate every aspect of life, people remains perpetually immersed in high-density information, fostering a cognitive state where “intake far exceeds digestion.”
Information Asphyxia is an experimental 3D visual work. It constructs a metaphorical and psychologically narrative visual system. It invents the disease “Information Asphyxia—Dissociative Exhaustion Syndrome” as a metaphorical device to reflect reality. The work depicts how, when consciousness is continuously immersed in high-density, unstructured information flows, the cognitive system gradually fails due to “overconsumption,” ultimately leading to scattered attention, fragmented memory, paralysis of judgment, and dissociation of self-perception.
All visual scenes in the film were modeled in Blender, deliberately employing a series of small spaces as narrative containers. Through symbolic elements and stream-of-consciousness editing logic, viewers are guided into an immersive sensory experience of cognitive overload.

· final video


